Experimental Investigation of Acceptable Latency from the Perspective of Driving Operability in Vehicle Driving Simulators
車両ドライビングシミュレータにおける運転操作性観点での遅延許容量の実験的検証
- Delivery
- Available on this site
- Format
- Price
- Non-members (tax incl.):¥1,100 Members (tax incl.):¥880
- Publication code
- 20265220
- Paper/Info type
- Proceedings (Spring)
No.52-26
- Pages
- 1-6(Total 6 p)
- Date of publication
- May 2026
- Publisher
- JSAE
- Language
- Japanese
- Event
- 2026 JSAE Annual Congress (Spring)
Detailed Information
| Author(J) | 1) 吉田 武司, 2) 青木 隆行, 3) 板垣 大輔, 4) 小黒 翼, 5) 坂本 浩隆 |
|---|---|
| Author(E) | 1) Takeshi Yoshida, 2) Takayuki Aoki, 3) Daisuke Itagaki, 4) Tsubasa Oguro, 5) Hirotaka Sakamoto |
| Affiliation(J) | 1) トヨタ自動車, 2) トヨタ自動車, 3) トヨタ自動車, 4) トヨタ自動車, 5) トヨタ自動車 |
| Affiliation(E) | 1) Toyota Motor, 2) Toyota Motor, 3) Toyota Motor, 4) Toyota Motor, 5) Toyota Motor |
| Abstract(J) | 本研究は,ドライビングシミュレータにおける運転操作性の遅延許容量を明確化することを目的とした.車内デバイス間通信やネットワーク遅延が操作性に与える影響を,表示遅延・フォースフィードバック(FFB)遅延に分けて評価した.2種類の遅延の条件を振った実機によるパネル評価を行い,運転操転操作性に関わる官能指標を多変量ベイズ階層順序ロジスティック回帰モデルで解析.結果として,遅延感の評価方法を確立し,表示遅延・FFB遅延・反力の各要因が遅延感に与える寄与度を明らかにした. Translation |
| Abstract(E) | This study investigates acceptable latency thresholds in driving simulators from the standpoint of driving operability. To assess the impact of in-vehicle device communication and network latency, two types of delays—display latency and force feedback (FFB) latency—were independently evaluated. A panel-based evaluation using a physical simulator was conducted under various delay conditions. Sensory indicators related to driving operability were analyzed using a multivariate Bayesian hierarchical ordinal logistic regression model. The study established a method for evaluating perceived latency and quantified the contribution of display latency, FFB latency, and reaction force to the overall sense of delay. |